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Big Trouble for the City of Glass

A new report from the RBC (Royal Bank of Canada) shows that the cost of owning a home becoming more unattainable for Canadians in general and nearly impossible for Vancouver's citizens specifically. The CBCsummarizes:

In Vancouver, which is Canada's most expensive real-estate market, RBC assumes an owner would need $155,900 of annual income to make mortgage payments on a bungalow priced at $832,600.

Based on those figures, the owners would have to direct $8.89 of every ten dollars earned each year towards mortgage payments, utility costs and property taxes.88.9% of a families total income for housing costs alone. Couple this with some of the highest rents and lowest vacancy rates in the country and you have a recipe for disaster. People are leaving Vancouver or avoiding it altogether and those that stay, even those that are doing well, are pushed into a kind of poverty that doesn't exist in other cities: middle class professionals that are cash poor, unable to pay of debt and unprepared for retirement or emergencies.

Douglas Coupland dubbed Vancouver the City of Glass in reference to our famous glass towers. I say we keep the name, but instead of soaring towers, in reference to the economic and social fragility caused by towering debt.

Something Problem CAD Something!

New Geography (I know) continued it's Recovery Blueprint series today with a piece by Rick Harrison entitled Homebuilding Recovery: How Cad Stifles Solutions.

As someone very interested in technology and design I was intrigued. After reading through the article the only intriguing question left unanswered is how did this article get posted?

Shall we?

Harrison begins well enough with some results from a technology survey from March 2012's  Engineering News-Record. People want "simpler, cheaper" software and dissatisfaction runs across the board. Fine. And then:

Until a few decades ago the development of the world was represented by a hand drawn plan. Computer Aided Drafting (CAD) did not exist. There was an intimacy between the design of buildings and the land development task at hand.

Really? Intimacy? Because of what? How? He doesn't say.

Since the introduction of CAD, the typical American city has seen few technology changes in the ways that housing is designed. There is virtually no advancement in the design of land development that can be associated with this new era of software-enabled design.

That's a pretty bold assessment. And a vague one. What does Harrison mean by the "ways that housing is designed"? The process? And if we are going to move beyond CAD and speak of "this new era of software-enabled design" one would have to work very hard not to notice the advancements we've made in the "design of land development": BIM, environmental modelling, rapid prototyping and parametric modelling, to name a few, have a sizeable and growing impact on our built environment. Further:

If anything, it could be argued that CAD technology resulted in worse design of the cities in which we dwell.

Maybe, but it's certainly starting to look like Harrison isn't up to the task.

During a recent lunch with a prominent architect, he explained to me how easy it is to do multifamily design. Simply create one interior unit and one end unit, and then repeat with minor modifications for the first floor units. There was no mention on how to increase the views, or of perceived space (versus actual space), or of efficiencies that could help make everyday living better for the residents. Only that CAD made things so much faster and ‘easier’ for the architect.

Surprise! CAD makes it easier to design shitty buildings by exactly the same factor as it makes it easier to design good buildings because CAD makes it easier to design things. (Not a surprise.)

Several software solutions companies boast in their literature about how the development of hundreds of lots can be generated in a minute. The attitude that technology is a tool for speed, instead of for quality, feeds complacency and dumbs down design to series of ‘typicals’ or ‘blocks’ that can be instantly duplicated.

Or not, it's really up to you.

The hand drafting tools used just a few decades ago simply do not exist today. In a saturated market, CAD companies must generate fees through updates, support and training. If these systems were easy (see above complaints) and quick to learn the support and training income would plummet. Thus, intentional complexity assures CAD an income stream for companies at the expense of limiting progress and stifling design advancements.

I would agree that large bloated companies like AutoDesk maybe limiting progress and stifling innovation in design software, but certainly not in design. And there is still plenty of room for disruption in this industry. SketchUp shook the AEC software industry to it's core while applications like Revit and ArchiCad make once cutting edge products like AutoCAD seem primitive. As to software's limiting influence on the design process? I see no evidence to support that in my practice or, for that matter, in this article:

Pre-packaged software results in pre-packaged solutions. For example, imagine that an engineer schooled in the use of a particular software is given the task of designing a storm sewer on a 100-acre subdivision. To design and create the required drawings and reports for the multi-million dollar storm sewer system using add-on software to CAD, it might take only a day or so. A more natural alternative using surface flow is likely a viable option, potentially reducing infrastructure expense by tens of thousands, and in some cases millions, of dollars. However, there is no ‘button press’ for surface flow. If consulting fees are based upon a percentage of construction costs the situation becomes worse.

Also, there is no ‘button press’ for 100-acre storm water systems either - you have to draw those. Also, if I were going to recommend a surface flow solution I would most certainly present the design using CAD. What's the point Harrison is trying to make here? We certainly won't find it in the next four vaguely related, possibly random sentences:

Many Architects intelligently use technology that is not possible through CAD. Some of these more intelligent software solutions have even been acquired by leading CAD companies. GIS (Geographic Information System) technology is generally based upon polygons, that is, a series of straight lines forming a shape. Typically, it’s useless for precision engineering and surveying irregular, real-world sites.

Got that? Good. Next on to collaboration:

Architects, engineers, surveyors and planners — the group of consultants that are given responsibility to design and produce plans for our world’s growth — have been, historically, un-collaborative.

Yup.

Technology has done little to change this and foster collaboration.

Except for growing software interoperability, BIM and, you know, email. I will agree we can do better in here, but I also think that these technologies are helping with collaboration not hurting.

Only a few decades ago, it was a given that hand drawn sketches would need to be calculated for construction. "Today, a planner using CAD could ‘sketch’ thousands of inaccurate lines and arcs that look like a finished plan, but would be useless for engineering and surveying."

Or he could do the same with crayons. What does this statement prove? Literally any media could be employed to create a useless plan that looks "finished".

Data transferred to the CAD system of an engineer or surveyor does not magically become accurate, and therefore usable. The way CAD has been utilized destroys collaboration instead of building it.

How? How does it destroy?

This isn’t the fault of CAD technology, which actually can create precise drawings.

Oh. Wait, what? But I thought…

The blame falls on those that teach its use. One way to build collaboration would be for schools in engineering, architecture, planning, and surveying to work on common projects, teaching the needs of each other in a way that reduces time and workload, allowing more time for better decision making.

So are we still talking about CAD here? I love the idea of common studio projects shared across professions, but you can be damn sure that if these projects are going to be relevant they'll be using some flavour of CAD.

Instead of being more efficient and reducing the physical elements required for development, we have added solutions that often increase installation and maintenance costs. An example is permeable paving, which is a wonderful idea: pavement that allows rainwater to pass into the ground, instead of running off the pavement’s end and flooding the surrounding area. The problem is not the pavement, but the fact that the under layer supporting the paving must also be permeable. To do this is often prohibitively expensive. If it’s not done properly, it traps water that can freeze (in colder climates) and then expand, and may not hold up to the weight of heavy loads.

Despite the promise of permeable pavement, design innovations that can reduce the volume of street surface by 30% or more without reducing functionality make more sense. Eliminating an excessive amount of street surface is an efficient solution that costs less to install and maintain than permeable pavement.Nope, not talking about CAD anymore. Oh wait, here we go:

There is no technology that can create a better design; we can only create better designers. Instead of educating CAD users on how to automate design, we need to create a generation of designers who use technology to create wonderful neighbourhoods instead of quick subdivision plans.

The consultant needs to concentrate on the best solution, not just the solution that is a mere button press away. Today, there is no excuse for creating designs that are not precise. Architects, engineers, planners, and surveyors need to learn to fulfill each other’s basic needs. This would go a long way towards creating a new era of collaborative design.So really, it's not CAD it's the poor choices people make? Shocking. Blaming the technology used to represent the design is ridiculous. Could we do more to create better designers? Go outside and look around, you tell me. Could we make better tools? Of course.

My grandfather was a draftsmen, he had a beautiful hand - he was a master of the craft. Would he ever think to blame the failure of the machines he drew on his pencils? No. He would sit down, get to work and draw a better machine.

No.

This is not luxury. This is not convenience. This is an ancient forest turned out as celebrity gossip. This is the tar sands hiding behind 34 different kinds of breath mints. There is literally nothing here worth sacrificing for and yet we're sacrificing everything for it.

Most shapers of the built environment, designers and policy makers, understand that we have to change the way we do things moving forward, but we have to do more. It is not good enough to be for sustainability we must also be against waste and destruction – indeed, given our role in creating these problems, it is our professional obligation.

Considering the Reconsidering Postmodernism Conference

Meanwhile, Andrés Duany, whose New Urbanism is a form of postmodern city planning, noted that what the New York intelligentsia belittles as postmodernism is really the style preferred by the vast majority of Americans. If most buildings with traditional motifs are poorly executed, he said, it is because the architectural elite has refused to design them

Ah yes, the New York intelligentsia. Interesting how someone, allegedly progressive, uses the same anti-intellectual boogeyman as the likes of the Tea Party. Another great argument is the suggestion that since a style is "preferred by the vast majority of Americans" it must be somehow more correct than other less popular styles – how very High School. And, just in case you missed the opening anti-intellectualism, Duany rounds his argument off with a stab at the "architectural elite".

What a maddening waste of time. Dormers aren't going to solve climate change. Conferences where "experts" discuss the architectural equivalent of angels dancing on pins are not going to house the homeless. It's astonishing to think that these types of discussions still take place in these times. Are we really going to worry about offending "the vast majority of Americans" architectural taste when considering the catastrophic impact of rising sea-levels?

If Postmodernism has achieved anything it has been the elevation of the absurd and the trivial at the expense of the serious and meaningful.

Link.